Experience System Blueprint
Documentation pattern for translating brand platforms into modular experience systems.
claude plugin marketplace add gtmagents/gtm-agentsWhat this skill does
- 1Translates a brand platform into a modular system of reusable design components with clear usage rules.
- 2Defines sensory specifications — visual, motion, audio, haptics — with explicit do/don't examples per channel.
- 3Produces channel adaptation matrices showing how each component flexes across web, mobile, events, and ads.
- 4Outputs a QA checklist and instrumentation hooks so teams can audit executions against the system before launch.
When to use
- Handing off a brand refresh to product, web, or event teams who need implementation-ready specs.
- Brand executions across channels feel inconsistent and you need a single authoritative system document.
- Launching a new product line and need to extend the master brand into a coherent sub-system.
- Auditing existing touchpoints for accessibility gaps or visual coherence before a major campaign.
Best for
Format
Frequently asked questions
What is Experience System Blueprint?
Experience System Blueprint is a Claude Code skill for content by GTM Agents. Documentation pattern for translating brand platforms into modular experience systems.
When should I use Experience System Blueprint?
Handing off a brand refresh to product, web, or event teams who need implementation-ready specs. Brand executions across channels feel inconsistent and you need a single authoritative system document.
How do I install Experience System Blueprint?
Run the install command (claude plugin marketplace add gtmagents/gtm-agents). Once the skill is in place, Claude Code loads it automatically whenever a task matches what it does.
Is Experience System Blueprint free to use?
Yes. Experience System Blueprint is open source under the Apache-2.0 license, published in the gtmagents/gtm-agents repository on GitHub.